Friday, December 6, 2013

The Scientific Storytelling of Speculative Fiction

You know, I find speculative fiction one of the most enjoyable, strangest genres we've ever explored in class.

The genre is so off the wall, with such strange funny metaphors used to explain science and relationships that never would've crossed my mind. I like the combination of fact and fiction into stories relevant to everyday people. The story we read about the creation of the universe, likening particles to next door neighbors all jammed together without privacy or space was strange, hilarious, and endearing all at once. It was as if the author gave science this weird, quirky personality. Theory becomes a platform for storytelling.

The irony is that this combination makes the facts all that more memorable. Through these stories, I find myself almost connecting to scientific events as I would to those nature documentaries narrating the mating of two animals like a forbidden love story. It's a matter of finding a point where humans can relate to events so far removed from daily life. That, the author does very well. Occasionally the metaphors are hard to follow without a degree of pre-existing scientific know-how. However, I wonder if high school science classes would benefit from reading one of these off-the-wall little speculative blurbs referencing the beginning of covalent bonds or how oxidation reduction equations are really balanced out.

In high school, I had a teacher for Honors Chemistry who had a love for telling stories. I will never forget her explanations on molecular bonding. She explained them in the form of gender attraction; one bond involved a girl and a guy particle, another involved two of the same kind, and with the third the particles "went both ways." Her metaphor was so funny relevant that I've never forgotten it, despite some of the technical names being thrown to the wayside. Perhaps with the inclusion of speculative fictions students could grow in both subjects, crossing the supposed boundaries between the right brain and left brain. I'd take a guess that students may even enjoy both all that much more because of it.

To Infinity, and Beyond! The Space Opera

As the daughter of both a Trekkie and a Star Wars geek, I'm certainly no stranger to the Space Opera. It's funny how it's almost hereditary---I have just as much of an affinity for the wide, galaxy-traveling epics filled with different alien races and planets as my father. Filled with high adventure, brave heroes, and dramatic moments set in a futuristic societies, space opera is the great epic of the science fiction world. But what aspects of Space Opera make it so appealing? What makes the subgenre of space opera appeal to so many people, young and old alike?

I see space opera as something of a hybrid of multiple genres. It's like a big fantasy epic filled with different creatures and new sights, sounds, and technologies. Much like the Lord of the Rings trilogy, there's a strong feeling of high adventure, crossing into just the Action Adventure genre like any Indiana Jones film. Yet to expand on this even further, with gunfights and a frontier attitude, the some Space Operas could even be considered an epic western, with the occasional standoff between characters. After all, the notion of Manifest Destiny that led Americans to sweep through the West isn't far off from the race to acquire planets for precious resources (case and point, the film Dune). Even further, movies like Star Wars are more about war politics, akin to even some historical pieces about historical rebellions involving monarchies or dictatorships. Regardless of what genre floats your boat, there honestly seems to be something for everyone in the Space Opera subgenre.

Conceptually, the setting is a method of appeal as well. Space becomes a forum for the most creative of storytellers to the most scientific or theoretical. For people uninterested in fictional stories without concrete relevance or commentary, space in and of itself is a huge mystery. We wonder about life on other planets, travel to those planets, and just how large the universe truly is. As "the final frontier," so much of it remains unexplored that Science Fiction and Space Operas can run wild, yet their roots are still found in scientific speculation. The theoretical "What if's" become jumping off points to imagine new worlds, stories, and political systems. After exploring every nook and cranny of planet earth, space truly is our last greatest adventure----easily capturing the imaginations of people worldwide.

Thursday, December 5, 2013

Fuddruckers... Futtbuckers... Buttruckers...

After watching the first few scenes of Idiocracy, I absolutely had to finish the film. Was I happy I did so----ehhhhh, it's honestly hard to say. A hilarious, yet horribly misogynist film, I think part of what made Idiocracy almost unpleasant was the truth in the commentary of it all. As our culture becomes more and more influenced and controlled by corporations, who's not to say that we'll all be wearing clothes turning us into walking advertisements? Or who's to say that in a couple hundred years, our race truly won't get dumber and dumber due to lack of natural selection, turning us into a laughing stock for any extraterrestrials peering at us from neighboring star systems?

When I look at science fiction parodies and satire, as outrageous as they are at times, their commentary almost seems to be even more truthful than that of other genres. Because it involves the future, theories based upon actual scientific exploration are easily expanded upon while still retaining something believable. For example, the opening scene of Idiocracy strikes me as genius. It takes a phenomena that is happening all across America---overblown commercialism, super-sizing food servings, mindless reality TV, etc.---and creates what really is a hugely exaggerated version of our present, but with much of the same problems. In my opinion, this kind of commentary is extremely relevant for upcoming generations.

It is the discussion of our future that creates a great platform for commentary on the present. For many people who go through life uninterested in the news, or who they're buying from, or what kind of culture they're feeding into; science fiction parody is just one way to get people to wake up and smell the coffee. While it won't change the world, for the audience that abhors serious speculation, humor certainly is one way to get people's attention.

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On top of the obvious jokes, Idiocracy also has tons of little snippets hidden in plain site on ads, cars, and in much of the film's production design. Here's a link pointing out eleven of them.

http://www.11points.com/Movies/11_Hidden_Secrets_in_Idiocracy

Warbreaker: A Colorful Concept

Warbreaker, with its world of color, breath, and necromancy definitely has the feel of any MMORPG. The mage, the princess, the gods---each character tends to fit into standard roles that could easily be at the title screen of any good fantasy game. Yet when I started reading Warbreaker the idea of a game-like story structure had not even occurred to me. With its own politics and talk of medieval war among neighboring kingdoms, the novel reminded me more of Game of Thrones or a watered-down Garth Nix's Sabriel. It read more along the lines of a Young Adult fantasy in my mind; the language was not particularly complicated, and the world was pretty easy to understand, albeit expansive.

It wasn't until Professor Steiling mentioned the game-like construction of the story that I connected the dots. In middle school, I was very interested in young adult fiction involving magic and fantasy elements, so it's possible I didn't notice the correlations because I'm so used to a similar structure. To start in a dungeon probably should've been a dead giveaway, since so many games (most memorably for me, Legend of Zelda: Twilight Princess) have similar stages towards the beginning of the storyline. However, despite its likeness to books I've enjoyed reading and games I like playing, I don't think I really liked what I read of Warbreaker.

In all honesty, part of me feels that this quantitative nature is a bit too overdone, and kind of cheapens the story. In my opinion, the author makes it seem far too easy to transfer Breath, although there are certain rules based on classifications of people. Also, for me, the book didn't live up to its intriguing focus on color and spoken word linked with magic because it just didn't feel engaging or immersive enough. The concept has all this potential to have all this beautiful imagery, but the author falls short, limiting his explanations to the straightforward and fairly mundane. Because of this I only made it into the first few chapters. For me, I think that Warbreaker will be one for the shelves.

Gothic Horror: Keeping a Genre Alive

After studying the novel in high school AP English, I am no stranger to the dark tale of Frankenstein. We'd covered all the bases; Mary Shelley's fear of pregnancy, the legendary ghost-story competition at Lord Byron's castle. Not to mention all of the dark imagery that comes from being in a mysterious castle or mansion. However, gone are the days of cheesy black and white films, the monster holding a woman high over his head, teeth bared in a silly grimace with the accompanying, "UNNNHHHHH."

So how does a genre like gothic horror survive?

When I look at the most recent films and novels that have gained popularity along that vein of darkness and mystery, I suppose the qualities of the "gothic" have still managed to weave themselves into the woodwork. Some of the best gothic films in my opinion are the ones that have picked up the dark qualities in the novel Frankenstein, without overdoing it on the drama like in the old films. And a lot of these step into other genres, kind of allowing the "gothicness" to be in feel, rather than control the overall look of a film or hitting your over the head with overt themes.

Filmmakers (such as Tim Burton) have even managed to weave gothic aspects into films aimed at younger audiences. Burton's take on Alice in Wonderland as well as his original work, Corpse Bride are probably my two favorite examples because they incorporate a gothic feel without being dark to the point of feeling like a "horror." Burton's style is an odd hybrid of childishness, and darkness. There's a definite creepiness, the essence of a period piece and different time period, but the colors are stronger, there are lighter moments, and it's all woven together to create a style extraordinarily his own. I think the surge of popularity in darker films will keep the aura of gothic horror alive as its aspects weave in and out of other genres.